rana1232

Build cinematic shots in Blender with orbit, dolly and crane rigs, depth of field, lens controls and camera cuts.
Move Blender assets into Unity with FBX export, texture and animation baking, and an included import postprocessor.
Create physics-driven piles in Blender with a drop volume, repeatable random seeds and rigid-body setup.
Reduce polygons, clean meshes and batch-export FBX or GLB assets from Blender, with an option to preserve originals.
Clean loose geometry, unused materials and duplicate modifiers, then organize Blender scenes for export or rendering.
Create product shots in Blender with camera framing, lighting presets, turntables and multi-angle batch rendering.
Generate LOD0–LOD3 in Blender with custom polygon ratios, automatic naming and grouping, and FBX or GLB export.
Explore a room interior built in Unreal Engine 5, created as a small architectural-visualization project.
Interactive Fiction